_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <particle.h>
◆ CRadialParticle()
◆ ~CRadialParticle()
CRadialParticle::~CRadialParticle |
( |
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virtual |
◆ clone()
◆ draw()
void CRadialParticle::draw |
( |
| ) |
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virtual |
◆ isVisible()
bool CRadialParticle::isVisible |
( |
const CViewport & |
vp | ) |
const |
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virtual |
◆ update()
void CRadialParticle::update |
( |
int |
ticks | ) |
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virtual |
◆ animation
◆ direction
float CRadialParticle::direction |
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protected |
◆ maxSpeed
int CRadialParticle::maxSpeed |
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protected |
◆ speed
int CRadialParticle::speed |
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protected |
The documentation for this class was generated from the following files:
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