_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
◆ Init()
◆ KickClient()
void CServer::KickClient |
( |
int |
c | ) |
|
◆ MarkClientsAsResync()
void CServer::MarkClientsAsResync |
( |
| ) |
|
◆ Parse()
void CServer::Parse |
( |
unsigned long |
frameCounter, |
|
|
const unsigned char * |
buf, |
|
|
const CHost & |
host |
|
) |
| |
◆ Update()
void CServer::Update |
( |
unsigned long |
frameCounter | ) |
|
The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The