_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for CSmokeParticle, including all inherited members.
clone() | CSmokeParticle | virtual |
CParticle(CPosition position, int drawlevel=0) | CParticle | inline |
CSmokeParticle(CPosition position, GraphicAnimation *animation, float speedx=0, float speedy=-22.0f, int drawlevel=0) | CSmokeParticle | |
destroy() | CParticle | inline |
destroyed | CParticle | protected |
draw() | CSmokeParticle | virtual |
drawLevel | CParticle | protected |
getDrawLevel() const | CParticle | inline |
isDestroyed() | CParticle | inline |
isVisible(const CViewport &vp) const | CSmokeParticle | virtual |
pos | CParticle | protected |
puff | CSmokeParticle | protected |
setDrawLevel(int value) | CParticle | inline |
speedVector | CSmokeParticle | protected |
update(int ticks) | CSmokeParticle | virtual |
x | CSmokeParticle | |
y | CSmokeParticle | |
~CParticle() | CParticle | inlinevirtual |
~CSmokeParticle() | CSmokeParticle | virtual |