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        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
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                   Stratagus - A free fantasy real time strategy game engine

Protected Attributes | List of all members
CSmokeParticle Class Reference

#include <particle.h>

Inheritance diagram for CSmokeParticle:
CParticle

Public Member Functions

smokeparticle.cpp - The smoke particle.
 CSmokeParticle (CPosition position, GraphicAnimation *animation, float speedx=0, float speedy=-22.0f, int drawlevel=0)
 
virtual ~CSmokeParticle ()
 
virtual bool isVisible (const CViewport &vp) const
 
virtual void draw ()
 
virtual void update (int ticks)
 
virtual CParticleclone ()
 
- Public Member Functions inherited from CParticle
 CParticle (CPosition position, int drawlevel=0)
 
virtual ~CParticle ()
 
void destroy ()
 
bool isDestroyed ()
 
int getDrawLevel () const
 
void setDrawLevel (int value)
 

Protected Attributes

GraphicAnimationpuff
 
struct {
   float   x
 
   float   y
 
speedVector
 
- Protected Attributes inherited from CParticle
CPosition pos
 
bool destroyed
 
int drawLevel
 

Constructor & Destructor Documentation

◆ CSmokeParticle()

CSmokeParticle::CSmokeParticle ( CPosition  position,
GraphicAnimation animation,
float  speedx = 0,
float  speedy = -22.0f,
int  drawlevel = 0 
)

◆ ~CSmokeParticle()

CSmokeParticle::~CSmokeParticle ( )
virtual

Member Function Documentation

◆ clone()

CParticle * CSmokeParticle::clone ( )
virtual

Implements CParticle.

◆ draw()

void CSmokeParticle::draw ( )
virtual

Implements CParticle.

◆ isVisible()

bool CSmokeParticle::isVisible ( const CViewport vp) const
virtual

Implements CParticle.

◆ update()

void CSmokeParticle::update ( int  ticks)
virtual

Implements CParticle.

Member Data Documentation

◆ puff

GraphicAnimation* CSmokeParticle::puff
protected

◆ speedVector

struct { ... } CSmokeParticle::speedVector

◆ x

float CSmokeParticle::x

◆ y

float CSmokeParticle::y

The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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