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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <spells.h>
Conditions for a spell.
- Todo:
- Move more parameters into this structure.
◆ ConditionInfo()
ConditionInfo::ConditionInfo |
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inline |
◆ ~ConditionInfo()
ConditionInfo::~ConditionInfo |
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inline |
◆ Alliance
char ConditionInfo::Alliance |
◆ BoolFlag
char* ConditionInfo::BoolFlag |
Target is the same as the caster.
◆ CheckFunc
◆ Opponent
char ConditionInfo::Opponent |
Target is allied. (neutral is neither allied, nor opponent)
◆ TargetSelf
char ConditionInfo::TargetSelf |
Target is opponent. (neutral is neither allied, nor opponent)
◆ Variable
User defined boolean flag.
The documentation for this class was generated from the following file:
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