_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <online_service.h>
◆ ~OnlineContext()
virtual OnlineContext::~OnlineContext |
( |
| ) |
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inlinevirtual |
◆ doOneStep()
virtual void OnlineContext::doOneStep |
( |
| ) |
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pure virtual |
◆ handleUDP()
virtual bool OnlineContext::handleUDP |
( |
const unsigned char * |
buffer, |
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int |
len, |
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CHost |
host |
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) |
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pure virtual |
◆ joinGame()
virtual void OnlineContext::joinGame |
( |
std::string |
hostPlayerName, |
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std::string |
pw |
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) |
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pure virtual |
◆ leaveGame()
virtual void OnlineContext::leaveGame |
( |
| ) |
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pure virtual |
◆ reportGameResult()
virtual void OnlineContext::reportGameResult |
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pure virtual |
◆ startAdvertising()
virtual void OnlineContext::startAdvertising |
( |
bool |
isStarted = false | ) |
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pure virtual |
◆ stopAdvertising()
virtual void OnlineContext::stopAdvertising |
( |
| ) |
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pure virtual |
The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The