_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <pathfinder.h>
◆ anonymous enum
Enumerator |
---|
MAX_PATH_LENGTH | |
◆ PathFinderOutput()
PathFinderOutput::PathFinderOutput |
( |
| ) |
|
max length of precalculated path
◆ Load()
void PathFinderOutput::Load |
( |
lua_State * |
l | ) |
|
◆ Save()
void PathFinderOutput::Save |
( |
CFile & |
file | ) |
const |
◆ Cycles
unsigned short int PathFinderOutput::Cycles |
◆ Fast
char PathFinderOutput::Fast |
◆ Length
char PathFinderOutput::Length |
Flag fast move (one step)
◆ Path
The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The