_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <sstream>#include <iomanip>#include "stratagus.h"#include "unit.h"#include "actions.h"#include "animation.h"#include "construct.h"#include "iolib.h"#include "pathfinder.h"#include "player.h"#include "spells.h"#include "unittype.h"#include <stdio.h>Functions | |
unit_save.cpp - Save unit. | |
| std::string | UnitReference (const CUnit &unit) |
| Generate a unit reference, a printable unique string for unit. More... | |
| std::string | UnitReference (const CUnitPtr &unit) |
| Generate a unit reference, a printable unique string for unit. More... | |
| void | SaveUnit (const CUnit &unit, CFile &file) |
| save unit-structure More... | |
save unit-structure
Save the state of a unit to file.
| unit | Unit pointer to be saved. |
| file | Output file. |
| std::string UnitReference | ( | const CUnit & | unit | ) |
Generate a unit reference, a printable unique string for unit.
Generate a unit reference, a printable unique string for unit.
| std::string UnitReference | ( | const CUnitPtr & | unit | ) |
Generate a unit reference, a printable unique string for unit.
Generate a unit reference, a printable unique string for unit.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.