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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <actionlistener.h>
Public Member Functions | |
| virtual | ~ActionListener () |
| virtual void | action (const std::string &eventId)=0 |
Listener of action events from Widgets. To be able to listen for actions you must make a class which inherits from this class and implements the action function.
|
inlinevirtual |
Destructor.
|
pure virtual |
Called whan an action is recieved from a Widget. It is used to be able to recieve a notification that an action has occured.
| eventId | the identifier of the Widget. |
Implemented in gcn::DropDown, LambdaActionListener, and LuaActionListener.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.