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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <string>Go to the source code of this file.
Functions | |
| void | LoadGame (const std::string &filename) |
| int | SaveGame (const std::string &filename) |
| Load saved game. More... | |
| void | DeleteSaveGame (const std::string &filename) |
| Save game. More... | |
| void | InitModules () |
| Save game is in progress of loading. More... | |
| void | LuaRegisterModules () |
| Initialize all modules. More... | |
| void | LoadModules () |
| Register lua script of each modules. More... | |
| void | CleanModules () |
| Load all modules. More... | |
| void | FreeAllContainers () |
| Cleanup all modules. More... | |
| void | SaveGameSettings (CFile &file) |
Variables | |
| bool | SaveGameLoading |
| Delete save game. More... | |
| std::string | GameName |
| Save game settings. More... | |
| std::string | FullGameName |
| Name of the game. More... | |
| bool | UseHPForXp |
| Full Name of the game. More... | |
| void CleanModules | ( | ) |
Load all modules.
Load all modules.
Cleanup modules.
Call each module to clean up.
| void DeleteSaveGame | ( | const std::string & | filename | ) |
Save game.
Delete save game
| filename | Name of file to delete |
| void FreeAllContainers | ( | ) |
Cleanup all modules.
| void InitModules | ( | ) |
Save game is in progress of loading.
Initialize all modules.
Call each module to initialize.
| void LoadGame | ( | const std::string & | filename | ) |
Load a game to file.
| filename | File name to be loaded. |
| void LoadModules | ( | ) |
Register lua script of each modules.
Load all.
Call each module to load additional files (graphics,sounds).
| void LuaRegisterModules | ( | ) |
Initialize all modules.
| int SaveGame | ( | const std::string & | filename | ) |
Load saved game.
Save a game to file.
| filename | File name to be stored. |
| std::string FullGameName |
Name of the game.
| std::string GameName |
Save game settings.
Save game settings.
| bool SaveGameLoading |
Delete save game.
| bool UseHPForXp |
Full Name of the game.
Full Name of the game.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.