_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
Go to the documentation of this file.
55 #ifndef GCN_LISTBOX_HPP
56 #define GCN_LISTBOX_HPP
100 virtual int getSelected();
107 virtual void setSelected(
int selected);
114 virtual void setListModel(
ListModel *listModel);
126 virtual void adjustSize();
131 virtual void draw(
Graphics* graphics);
133 virtual void drawBorder(
Graphics* graphics);
135 virtual void logic();
140 virtual bool keyPress(
const Key& key);
145 virtual void mousePress(
int x,
int y,
int button);
153 #endif // end GCN_LISTBOX_HPP
Definition: keylistener.h:74
Definition: graphics.h:97
virtual ~ListBox()
Definition: listbox.h:93
Definition: mouselistener.h:72
Definition: cliprectangle.cpp:61
Definition: listmodel.h:70
int mSelected
Definition: listbox.h:149
ListModel * mListModel
Definition: listbox.h:148
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
All trademarks and copyrights on this page are owned by their respective owners.