_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include "SDL.h"
#include "guichan.h"
#include "ogg/ogg.h"
#include "vorbis/codec.h"
#include "theora/theora.h"
Go to the source code of this file.
Classes | |
struct | OggData |
class | Movie |
Functions | |
movie.h - The movie header file. | |
int | OggInit (CFile *f, OggData *data) |
void | OggFree (OggData *data) |
int | OggGetNextPage (ogg_page *page, ogg_sync_state *sync, CFile *f) |
int | VorbisProcessData (OggData *data, char *buffer) |
int | PlayMovie (const std::string &name) |
Play a movie file. More... | |
int OggGetNextPage | ( | ogg_page * | page, |
ogg_sync_state * | sync, | ||
CFile * | f | ||
) |
int PlayMovie | ( | const std::string & | name | ) |
Play a movie file.
Play a video file.
name | Filename of movie file. |
int VorbisProcessData | ( | OggData * | data, |
char * | buffer | ||
) |