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\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
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55 #ifndef GCN_SDLINPUT_HPP
56 #define GCN_SDLINPUT_HPP
88 virtual void pushInput(SDL_Event
event);
100 virtual bool isKeyQueueEmpty();
104 virtual bool isMouseQueueEmpty();
108 virtual void processKeyRepeat();
116 static Key convertKeyCharacter(SDL_Keysym key);
126 int convertMouseButton(
int button);
138 #endif // end GCN_SDLINPUT_HPP
HANDLE event
Definition: midiplayer.c:31
Definition: cliprectangle.cpp:61
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