_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
Go to the source code of this file.
Namespaces | |
| gcn | |
Functions | |
| const Color | gcn::SDLgetPixel (SDL_Surface *surface, int x, int y) |
| void | gcn::SDLputPixel (SDL_Surface *surface, int x, int y, const Color &color) |
| unsigned int | gcn::SDLAlpha16 (unsigned int src, unsigned int dst, unsigned char a) |
| unsigned int | gcn::SDLAlpha32 (unsigned int src, unsigned int dst, unsigned char a) |
| void | gcn::SDLputPixelAlpha (SDL_Surface *surface, int x, int y, const Color &color) |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.