#include "SDL.h"
#include "guichan/color.h"
Go to the source code of this file.
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const Color | gcn::SDLgetPixel (SDL_Surface *surface, int x, int y) |
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void | gcn::SDLputPixel (SDL_Surface *surface, int x, int y, const Color &color) |
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unsigned int | gcn::SDLAlpha16 (unsigned int src, unsigned int dst, unsigned char a) |
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unsigned int | gcn::SDLAlpha32 (unsigned int src, unsigned int dst, unsigned char a) |
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void | gcn::SDLputPixelAlpha (SDL_Surface *surface, int x, int y, const Color &color) |
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