_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
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translate.h - The translate headerfile. | |
#define | _(str) Translate(str) |
#define | N_(str) str |
const char * | Translate (const char *str) |
Translate a string. More... | |
void | AddTranslation (const char *str1, const char *str2) |
Add a translation. More... | |
void | LoadPO (const char *file) |
Load a .po file. More... | |
void | SetTranslationsFiles (const char *stratagusfile, const char *gamefile) |
Set the stratagus and game translations. More... | |
#define _ | ( | str | ) | Translate(str) |
#define N_ | ( | str | ) | str |
void AddTranslation | ( | const char * | str1, |
const char * | str2 | ||
) |
Add a translation.
Add a translation
void LoadPO | ( | const char * | file | ) |
Load a .po file.
Load a .po file
void SetTranslationsFiles | ( | const char * | stratagusfile, |
const char * | gamefile | ||
) |
Set the stratagus and game translations.
Set the stratagus and game translations
Those filenames will be saved in the preferences when SavePreferences will be called.
const char* Translate | ( | const char * | str | ) |
Translate a string.
Translate a string