_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
Go to the source code of this file.
Classes | |
| struct | WavHeader |
| struct | WavFMT |
| struct | WavChunk |
Macros | |
wav.h - The wav file format header file. | |
| #define | RIFF 0x46464952 |
| #define | WAVE 0x45564157 |
| #define | FMT 0x20746D66 |
| #define | DATA 0x61746164 |
| #define | WAV_UNKNOWN 0 |
| #define | WAV_PCM_CODE 1 |
| #define | WAV_ADPCM 2 |
| #define | WAV_ALAW 6 |
| #define | WAV_MULAW 7 |
| #define | WAV_OKI_ADPCM 16 |
| #define | WAV_DIGISTD 21 |
| #define | WAV_DIGIFIX 22 |
| #define | IBM_MULAW 0x0101 |
| #define | IBM_ALAW 0x0102 |
| #define | IBM_ADPCM 0x0103 |
| #define | WAV_MONO 1 |
| #define | WAV_STEREO 2 |
| #define DATA 0x61746164 |
| #define FMT 0x20746D66 |
| #define IBM_ADPCM 0x0103 |
| #define IBM_ALAW 0x0102 |
| #define IBM_MULAW 0x0101 |
| #define RIFF 0x46464952 |
| #define WAV_ADPCM 2 |
| #define WAV_ALAW 6 |
| #define WAV_DIGIFIX 22 |
| #define WAV_DIGISTD 21 |
| #define WAV_MONO 1 |
| #define WAV_MULAW 7 |
| #define WAV_OKI_ADPCM 16 |
| #define WAV_PCM_CODE 1 |
| #define WAV_STEREO 2 |
| #define WAV_UNKNOWN 0 |
| #define WAVE 0x45564157 |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.