_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"#include "action/action_built.h"#include "ai.h"#include "commands.h"#include "construct.h"#include "iolib.h"#include "luacallback.h"#include "map.h"#include "player.h"#include "script.h"#include "sound.h"#include "translate.h"#include "unit.h"#include "unittype.h"action_build.cpp - The build building action. | |
| #define | CancelBuildingCostsFactor 75 |
| How many resources the player gets back if canceling building. More... | |
| void | AiReduceMadeInBuilt (PlayerAi &pai, const CUnitType &type) |
| static void | CancelBuilt (COrder_Built &order, CUnit &unit) |
| static void | Finish (COrder_Built &order, CUnit &unit) |
| static const CConstructionFrame * | FindCFramePercent (const CConstructionFrame &cframe, int percent) |
| #define CancelBuildingCostsFactor 75 |
How many resources the player gets back if canceling building.
Reduce made unit-type from build list.
| pai | Computer AI player. |
| type | Unit-type which is now available. |
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1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.