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bool | IsVertical |
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bool | SEToNW |
| if true, vertical bar, else horizontal. More...
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int | Height |
| (SouthEastToNorthWest), if false value 0 is on the left or up of the bar. More...
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int | Width |
| Height of the bar. More...
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bool | ShowFullBackground |
| Width of the bar. More...
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bool | Invert |
| if true, show background like value equal to max. More...
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int | MinValue |
| if true, invert length More...
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int | MaxValue |
| show only above percent More...
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char | BorderSize |
| show only below percent More...
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IntColor | Color |
| Size of the border, 0 for no border. More...
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IntColor | BColor |
| Color of bar. More...
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unsigned int | Index |
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int | OffsetX |
| Index of the variable. More...
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int | OffsetY |
| Offset in X coord. More...
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int | OffsetXPercent |
| Offset in Y coord. More...
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int | OffsetYPercent |
| Percent offset (TileWidth) in X coord. More...
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bool | IsCenteredInX |
| Percent offset (TileHeight) in Y coord. More...
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bool | IsCenteredInY |
| if true, use center of deco instead of left border More...
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bool | ShowIfNotEnable |
| if true, use center of deco instead of upper border More...
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bool | ShowWhenNull |
| if false, Show only if var is enable More...
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bool | HideHalf |
| if false, don't show if var is null (F.E poison) More...
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bool | ShowWhenMax |
| if true, don't show when 0 < var < max. More...
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bool | ShowOnlySelected |
| if false, don't show if var is to max. (Like mana) More...
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bool | HideNeutral |
| if true, show only for selected units. More...
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bool | HideAllied |
| if true, don't show for neutral unit. More...
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bool | ShowOpponent |
| if true, don't show for allied unit. (but show own units) More...
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bool | BoolFlagInvert |
| if true, show for opponent unit. More...
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int | BoolFlag |
| if 1, invert the bool flag check More...
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