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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <popup.h>
◆ CPopupContentTypeText()
CPopupContentTypeText::CPopupContentTypeText |
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inline |
◆ ~CPopupContentTypeText()
virtual CPopupContentTypeText::~CPopupContentTypeText |
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| ) |
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inlinevirtual |
◆ Draw()
void CPopupContentTypeText::Draw |
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int |
x, |
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int |
y, |
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const CPopup & |
popup, |
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const unsigned int |
popupWidth, |
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const ButtonAction & |
button, |
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int * |
Costs |
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) |
| const |
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virtual |
◆ GetHeight()
int CPopupContentTypeText::GetHeight |
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const ButtonAction & |
button, |
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int * |
Costs |
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) |
| const |
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virtual |
◆ GetWidth()
int CPopupContentTypeText::GetWidth |
( |
const ButtonAction & |
button, |
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int * |
Costs |
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) |
| const |
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virtual |
◆ Parse()
void CPopupContentTypeText::Parse |
( |
lua_State * |
l | ) |
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virtual |
The documentation for this class was generated from the following files:
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