_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
◆ ~OnlineState()
virtual OnlineState::~OnlineState |
( |
| ) |
|
|
inlinevirtual |
◆ doOneStep()
◆ finishMessage()
◆ handleChannelList()
◆ handleChatevent()
◆ handleFriendlist()
◆ handleGamelist()
◆ handleGenericMessages()
bool OnlineState::handleGenericMessages |
( |
Context * |
ctx, |
|
|
uint8_t |
msg |
|
) |
| |
|
inlineprotected |
◆ handleNull()
◆ handlePing()
◆ handleStartAdvertising()
void OnlineState::handleStartAdvertising |
( |
Context * |
ctx | ) |
|
|
protected |
◆ handleUserdata()
◆ send()
◆ pingValue
uint32_t OnlineState::pingValue |
|
protected |
The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The