_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <script.h>
Public Attributes | |
| EString | e |
| union { | |
| unsigned int Index | |
| char * Val | |
| index of the lua function. More... | |
| struct { | |
| StringDesc ** Strings | |
| int n | |
| Array of operands. More... | |
| } Concat | |
| Direct value. More... | |
| NumberDesc * Number | |
| for Concat two string. More... | |
| StringDesc * String | |
| Number. More... | |
| UnitDesc * Unit | |
| String. More... | |
| struct { | |
| NumberDesc * Cond | |
| StringDesc * BTrue | |
| Branch condition. More... | |
| StringDesc * BFalse | |
| String if Cond is true. More... | |
| } If | |
| Unit desciption. More... | |
| struct { | |
| StringDesc * String | |
| NumberDesc * Begin | |
| Original string. More... | |
| NumberDesc * End | |
| Begin of result string. More... | |
| } SubString | |
| conditional string. More... | |
| struct { | |
| StringDesc * String | |
| NumberDesc * Line | |
| Original string. More... | |
| NumberDesc * MaxLen | |
| Line number. More... | |
| CFont * Font | |
| Max length of line. More... | |
| } Line | |
| For extract a substring. More... | |
| ES_GameInfo GameInfoType | |
| For specific line. More... | |
| NumberDesc * PlayerName | |
| } | D |
| which number. More... | |
String description.
| NumberDesc* StringDesc::Begin |
Original string.
| StringDesc* StringDesc::BFalse |
String if Cond is true.
| StringDesc* StringDesc::BTrue |
Branch condition.
| struct { ... } StringDesc::Concat |
Direct value.
| NumberDesc* StringDesc::Cond |
| union { ... } StringDesc::D |
which number.
| EString StringDesc::e |
| NumberDesc* StringDesc::End |
Begin of result string.
| CFont* StringDesc::Font |
Max length of line.
| ES_GameInfo StringDesc::GameInfoType |
For specific line.
| struct { ... } StringDesc::If |
Unit desciption.
| unsigned int StringDesc::Index |
| NumberDesc* StringDesc::Line |
Original string.
| struct { ... } StringDesc::Line |
For extract a substring.
| NumberDesc* StringDesc::MaxLen |
Line number.
| int StringDesc::n |
Array of operands.
| NumberDesc* StringDesc::Number |
for Concat two string.
| NumberDesc* StringDesc::PlayerName |
| StringDesc* StringDesc::String |
Number.
| StringDesc** StringDesc::Strings |
| struct { ... } StringDesc::SubString |
conditional string.
| UnitDesc* StringDesc::Unit |
String.
| char* StringDesc::Val |
index of the lua function.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.