_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <script.h>
Public Attributes | |
EString | e |
union { | |
unsigned int Index | |
char * Val | |
index of the lua function. More... | |
struct { | |
StringDesc ** Strings | |
int n | |
Array of operands. More... | |
} Concat | |
Direct value. More... | |
NumberDesc * Number | |
for Concat two string. More... | |
StringDesc * String | |
Number. More... | |
UnitDesc * Unit | |
String. More... | |
struct { | |
NumberDesc * Cond | |
StringDesc * BTrue | |
Branch condition. More... | |
StringDesc * BFalse | |
String if Cond is true. More... | |
} If | |
Unit desciption. More... | |
struct { | |
StringDesc * String | |
NumberDesc * Begin | |
Original string. More... | |
NumberDesc * End | |
Begin of result string. More... | |
} SubString | |
conditional string. More... | |
struct { | |
StringDesc * String | |
NumberDesc * Line | |
Original string. More... | |
NumberDesc * MaxLen | |
Line number. More... | |
CFont * Font | |
Max length of line. More... | |
} Line | |
For extract a substring. More... | |
ES_GameInfo GameInfoType | |
For specific line. More... | |
NumberDesc * PlayerName | |
} | D |
which number. More... | |
String description.
NumberDesc* StringDesc::Begin |
Original string.
StringDesc* StringDesc::BFalse |
String if Cond is true.
StringDesc* StringDesc::BTrue |
Branch condition.
struct { ... } StringDesc::Concat |
Direct value.
NumberDesc* StringDesc::Cond |
union { ... } StringDesc::D |
which number.
EString StringDesc::e |
NumberDesc* StringDesc::End |
Begin of result string.
CFont* StringDesc::Font |
Max length of line.
ES_GameInfo StringDesc::GameInfoType |
For specific line.
struct { ... } StringDesc::If |
Unit desciption.
unsigned int StringDesc::Index |
NumberDesc* StringDesc::Line |
Original string.
struct { ... } StringDesc::Line |
For extract a substring.
NumberDesc* StringDesc::MaxLen |
Line number.
int StringDesc::n |
Array of operands.
NumberDesc* StringDesc::Number |
for Concat two string.
NumberDesc* StringDesc::PlayerName |
StringDesc* StringDesc::String |
Number.
StringDesc** StringDesc::Strings |
struct { ... } StringDesc::SubString |
conditional string.
UnitDesc* StringDesc::Unit |
String.
char* StringDesc::Val |
index of the lua function.