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        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
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                   Stratagus - A free fantasy real time strategy game engine

Public Member Functions | Public Attributes | List of all members
SoundConfig Class Reference

#include <unitsound.h>

Public Member Functions

 SoundConfig ()
 
 SoundConfig (std::string name)
 
unitsound.cpp - The unit sounds.
bool MapSound ()
 
void SetSoundRange (unsigned char range)
 

Public Attributes

std::string Name
 
CSoundSound
 config sound name More...
 

Detailed Description

Sound definition

Constructor & Destructor Documentation

◆ SoundConfig() [1/2]

SoundConfig::SoundConfig ( )
inline

◆ SoundConfig() [2/2]

SoundConfig::SoundConfig ( std::string  name)
inline

Member Function Documentation

◆ MapSound()

bool SoundConfig::MapSound ( )

◆ SetSoundRange()

void SoundConfig::SetSoundRange ( unsigned char  range)

Member Data Documentation

◆ Name

std::string SoundConfig::Name

◆ Sound

CSound* SoundConfig::Sound

config sound name


The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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