_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"#include "unitsound.h"#include "animation/animation_randomsound.h"#include "animation/animation_sound.h"#include "map.h"#include "player.h"#include "sound.h"#include "sound_server.h"#include "unit.h"#include "unittype.h"#include "video.h"Functions | |
unitsound.cpp - The unit sounds. | |
| void | LoadUnitSounds () |
| static void | MapAnimSound (CAnimation &anim) |
| static void | MapAnimSounds2 (CAnimation *anim) |
| static void | MapAnimSounds (CUnitType &type) |
| void | MapUnitSounds () |
| void LoadUnitSounds | ( | ) |
Load all sounds for units.
|
static |
|
static |
Map animation sounds
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.