_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <unitsound.h>
Public Attributes | |
| SoundConfig | Selected |
| SoundConfig | Acknowledgement |
| selected by user More... | |
| SoundConfig | Attack |
| acknowledge of use command More... | |
| SoundConfig | Build |
| attack confirm command More... | |
| SoundConfig | Ready |
| build confirm command More... | |
| SoundConfig | Repair |
| unit training... ready More... | |
| SoundConfig | Harvest [MaxCosts] |
| unit repairing More... | |
| SoundConfig | Help |
| unit harvesting More... | |
| SoundConfig | WorkComplete |
| unit is attacked More... | |
| SoundConfig | Dead [ANIMATIONS_DEATHTYPES+1] |
| unit has completed work More... | |
The sounds of the units.
Played for the various events.
| SoundConfig CUnitSound::Acknowledgement |
selected by user
| SoundConfig CUnitSound::Attack |
acknowledge of use command
| SoundConfig CUnitSound::Build |
attack confirm command
| SoundConfig CUnitSound::Dead[ANIMATIONS_DEATHTYPES+1] |
unit has completed work
| SoundConfig CUnitSound::Harvest[MaxCosts] |
unit repairing
| SoundConfig CUnitSound::Help |
unit harvesting
| SoundConfig CUnitSound::Ready |
build confirm command
| SoundConfig CUnitSound::Repair |
unit training... ready
| SoundConfig CUnitSound::Selected |
| SoundConfig CUnitSound::WorkComplete |
unit is attacked
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.